For my final project in Automata with Nick Yulman, I completed work on my musical chess experience, the Mechanical Turk’s Ghost. Along with adding a case, I changed the music to an original score and added solenoids beneath the board that fire when the Stockfish chess engine detects one player is within range of checkmate.
Here are some additional sketches and photos of the finished product:
The drawer left ample space for a variable voltage power supply (for the solenoids), a pair of speakers (to amplify the music), and my MacBook Pro (to run Stockfish).
Here’s a look beneath the board: