Automata
The Mechanical Turk's Ghost, Part V

The Mechanical Turk’s Ghost, Part V

For my final project in Automata with Nick Yulman, I completed work on my musical chess experience, entitled the Mechanical Turk's Ghost.

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The Mechanical Turk's Ghost, Part IV

The Mechanical Turk’s Ghost, Part IV

For my Automata midterm, I completed software and hardware versions of my music feedback system for chess.

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The Mechanical Turk's Ghost, Part III

The Mechanical Turk’s Ghost, Part III

We have begun work on our midterm assignments for Automata, and we were asked to present our concepts for this week's class. I have decided to pursue my chess idea, the Mechanical Turk's Ghost, and will discuss its implementation in this post.

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Trillion Year Clock

Trillion Year Clock

For this week's Automata homework, I experimented with extreme gear ratios. I plan to use what I learned to create a clock that will make one full rotation every trillion years.

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General Update

General Update

I've been so busy the past two weeks that I failed to update this blog. But documentation is important, and that's why I'm going to take a moment to fill you in on all my recent activities. This post will cover all the projects I've been working on.

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The Mechanical Turk's Ghost

The Mechanical Turk’s Ghost

I began theĀ first exercise of Automata with an exploration of two subjects that interest me: the game of chess and horror fiction. These subjects brought me to a simple question: how to make the game of chess terrifying?

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