I have spent the last few months completing a novel I started a long time ago and turning it into a non-linear interactive experience. For my final project in several classes, I have transferred this novel into a printer-equipped camera to make a new and different type of photographic experience.

Sound Camera, Part III
I completed the physical prototype of the sound camera inside the enclosure I specified in my prior post, the Kodak Brownie Model 2.

Sound Camera, Part II
Using JavaScript and Python Flask, I created a functional software prototype of the Sound Camera.

Sound Camera
This week, I have been prototyping a script that chooses music based on photographs. Ideally, the end result will be a wearable camera / music player that selects tracks for you based on your environment.

Traveler’s Lamp, Part II
Last week, Joanna Wrzaszczyk and I completed the first version of our dynamic light sculpture, inspired by Italo Calvino's Invisible Cities and the Traveling Salesman Problem.

word.camera, Part II
For my final projects in Conversation and Computation with Lauren McCarthy and This Is The Remix with Roopa Vasudevan, I iterated on my word.camera project.

The Mechanical Turk’s Ghost, Part III
We have begun work on our midterm assignments for Automata, and we were asked to present our concepts for this week's class. I have decided to pursue my chess idea, the Mechanical Turk's Ghost, and will discuss its implementation in this post.

General Update
I've been so busy the past two weeks that I failed to update this blog. But documentation is important, and that's why I'm going to take a moment to fill you in on all my recent activities. This post will cover all the projects I've been working on.